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sdl2_gpu

0.12.0_2

Hardware-accelerated 2D graphics library

SDL_gpu, a library for making hardware-accelerated 2D graphics easy. - High performance (it automatically collects and submits batches instead of separate draw commands for each sprite and redundant state changes) - Shader API - Arbitrary geometry rendering (triangles) - Can be integrated with explicit OpenGL calls (mixed 2D and 3D) - Full blend state control - Built-in primitive shapes (points, lines, tris, rects, ellipses, polygons, even arcs) - Uses a style familiar to SDL 1.2 users - Compatible with either SDL 1.2 or 2.0 - Loads BMP, TGA, and PNG files via stb-image - Rotates and scales about the center of images, making reasoning about the resulting corner coordinates more obvious (adjustable via anchor settings)

Origin: graphics/sdl2_gpu
Category: graphics
Size: 1.72MiB
License: MIT
Maintainer: fuz@FreeBSD.org
Dependencies: 4 packages
Required by: 1 packages
$pkg install sdl2_gpu

Dependencies (4)

Required By (1 packages)

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