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reactphysics3d

0.10.0

C++ physics engine library in 3D

ReactPhysics3D is a C++ physics engine library that can be used in 3D simulations and games. ReactPhysics3D has the following features: * Rigid body dynamics * Discrete collision detection * Collision shapes (Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh) * Multiple collision shapes per body * Broadphase collision detection (Dynamic AABB tree) * Narrowphase collision detection (SAT/GJK) * Collision response and friction (Sequential Impulses Solver) * Joints (Ball and Socket, Hinge, Slider, Fixed) * Collision filtering with categories * Ray casting * Sleeping technique for inactive bodies * Multi-platform (Windows, Linux, Mac OS X) * No external libraries (do not use STL containers) * Documentation (user manual and Doxygen API) * Testbed application with demos * Integrated Profiler

Origin: graphics/reactphysics3d
Category: graphics
Size: 2.04MiB
License: ZLIB
Maintainer: yuri@FreeBSD.org
Dependencies: 0 packages
Required by: 0 packages
$pkg install reactphysics3d

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