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ogre3d

14.4.1

Scene-oriented, flexible 3D engine written in C++

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Origin: graphics/ogre3d
Category: graphics
Size: 186MiB
License: MIT
Maintainer: fluffy@FreeBSD.org
Dependencies: 13 packages
Required by: 2 packages
$pkg install ogre3d

Dependencies (13)

Required By (2 packages)

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