Quake engine with lighting similar to that in Doom III
Tenebrae is a modification of the Quake source that adds stencil shadows and per pixel lights to Quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correctly lit. These are essentially the same algorithms as used by the new Doom game.
$
pkg install tenebraeOrigin
games/tenebrae
Size
15.9MiB
License
GPLv2+
Maintainer
ports@FreeBSD.org
Dependencies
9 packages
Required by
0 packages